Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Near Mint - $1.50
Lightly Played - $1.50
Moderately Played - $1.25
Heavily Played - $1.00
Damaged - $0.75
Near Mint Non-English - $1.50
Lightly Played Non-English - $1.50
Moderately Played Non-English - $1.25
Heavily Played Non-English - $1.00
Damaged Non-English - $0.75