Trample At the beginning of combat on your turn, choose one at random — • Other creatures you control get +3/+0 and gain trample until end of turn. • Discard your hand, then draw four cards. • Umaro deals 5 damage to any target.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.76
Heavily Played - $0.57
Damaged - $0.47
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.76
Heavily Played Non-English - $0.57
Damaged Non-English - $0.47
Foil Prices
Near Mint Foil - $2.00
Lightly Played Foil - $1.75
Moderately Played Foil - $1.50
Heavily Played Foil - $1.25
Damaged Foil - $1.00
Near Mint Foil Non-English - $2.00
Lightly Played Foil Non-English - $1.75
Moderately Played Foil Non-English - $1.50
Heavily Played Foil Non-English - $1.25
Damaged Foil Non-English - $1.00