Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Near Mint - $68.25
Lightly Played - $65.00
Moderately Played - $54.75
Heavily Played - $41.00
Damaged - $34.25
Near Mint Non-English - $68.25
Lightly Played Non-English - $65.00
Moderately Played Non-English - $54.75
Heavily Played Non-English - $41.00
Damaged Non-English - $34.25
Foil Prices
Near Mint Foil - $0.95
Lightly Played Foil - $0.90
Moderately Played Foil - $0.76
Heavily Played Foil - $0.57
Damaged Foil - $0.47
Near Mint Foil Non-English - $0.95
Lightly Played Foil Non-English - $0.90
Moderately Played Foil Non-English - $0.76
Heavily Played Foil Non-English - $0.57
Damaged Foil Non-English - $0.47