Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Near Mint - $2.50
Lightly Played - $2.25
Moderately Played - $2.00
Heavily Played - $1.50
Damaged - $1.25
Near Mint Non-English - $2.50
Lightly Played Non-English - $2.25
Moderately Played Non-English - $2.00
Heavily Played Non-English - $1.50
Damaged Non-English - $1.25
Foil Prices
Near Mint Foil - $9.50
Lightly Played Foil - $9.00
Moderately Played Foil - $7.75
Heavily Played Foil - $5.75
Damaged Foil - $4.75
Near Mint Foil Non-English - $9.50
Lightly Played Foil Non-English - $9.00
Moderately Played Foil Non-English - $7.75
Heavily Played Foil Non-English - $5.75
Damaged Foil Non-English - $4.75