Spike Weaver enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $1.25
Lightly Played - $1.25
Moderately Played - $1.00
Heavily Played - $0.75
Damaged - $0.75
Near Mint Non-English - $1.25
Lightly Played Non-English - $1.25
Moderately Played Non-English - $1.00
Heavily Played Non-English - $0.75
Damaged Non-English - $0.75
Foil Prices
Near Mint Foil - $15.75
Lightly Played Foil - $15.00
Moderately Played Foil - $12.50
Heavily Played Foil - $9.50
Damaged Foil - $8.00
Near Mint Foil Non-English - $15.75
Lightly Played Foil Non-English - $15.00
Moderately Played Foil Non-English - $12.50
Heavily Played Foil Non-English - $9.50
Damaged Foil Non-English - $8.00