Flash When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) When Plaxmanta enters, sacrifice it unless {G} was spent to cast it.
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.25
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.40
Heavily Played Non-English - $0.30
Damaged Non-English - $0.25