Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Near Mint - $0.95
Near Mint Non-English - $0.95
Lightly Played - $0.90
Lightly Played Non-English - $0.90
Moderately Played - $0.76
Moderately Played Non-English - $0.76
Heavily Played - $0.57
Heavily Played Non-English - $0.57
Damaged - $0.47
Damaged Non-English - $0.47
Foil Prices
Near Mint Foil - $0.95
Near Mint Foil Non-English - $0.95
Lightly Played Foil - $0.90
Lightly Played Foil Non-English - $0.90
Moderately Played Foil - $0.76
Moderately Played Foil Non-English - $0.76
Heavily Played Foil - $0.57
Heavily Played Foil Non-English - $0.57
Damaged Foil - $0.47
Damaged Foil Non-English - $0.47