Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
Near Mint - $5.75
Near Mint Non-English - $5.75
Lightly Played - $5.50
Lightly Played Non-English - $5.50
Moderately Played - $4.75
Moderately Played Non-English - $4.75
Heavily Played - $3.50
Heavily Played Non-English - $3.50
Damaged - $3.00
Damaged Non-English - $3.00