Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
"Divine gifts are granted to those who are worthy."
—Halvor Arenson, Kjeldoran priest
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.25
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.40
Heavily Played Non-English - $0.30
Damaged Non-English - $0.25