All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Whenever you roll {CHAOS}, put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Near Mint - $2.50
Near Mint Non-English - $2.50
Lightly Played - $2.25
Lightly Played Non-English - $2.25
Moderately Played - $2.00
Moderately Played Non-English - $2.00
Heavily Played - $1.50
Heavily Played Non-English - $1.50
Damaged - $1.25
Damaged Non-English - $1.25