Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
Near Mint - $0.25
Near Mint Non-English - $0.25
Lightly Played - $0.24
Lightly Played Non-English - $0.24
Moderately Played - $0.20
Moderately Played Non-English - $0.20
Heavily Played - $0.15
Heavily Played Non-English - $0.15
Damaged - $0.13
Damaged Non-English - $0.13
Foil Prices
Near Mint Foil - $1.00
Near Mint Foil Non-English - $1.00
Lightly Played Foil - $1.00
Lightly Played Foil Non-English - $1.00
Moderately Played Foil - $0.75
Moderately Played Foil Non-English - $0.75
Heavily Played Foil - $0.50
Heavily Played Foil Non-English - $0.50
Damaged Foil - $0.50
Damaged Foil Non-English - $0.50