Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $3.00
Near Mint Non-English - $3.00
Lightly Played - $2.75
Lightly Played Non-English - $2.75
Moderately Played - $2.50
Moderately Played Non-English - $2.50
Heavily Played - $1.75
Heavily Played Non-English - $1.75
Damaged - $1.50
Damaged Non-English - $1.50