Barkhide Troll enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Near Mint - $0.50
Near Mint Non-English - $0.50
Lightly Played - $0.47
Lightly Played Non-English - $0.47
Moderately Played - $0.40
Moderately Played Non-English - $0.40
Heavily Played - $0.30
Heavily Played Non-English - $0.30
Damaged - $0.25
Damaged Non-English - $0.25
Foil Prices
Near Mint Foil - $0.50
Near Mint Foil Non-English - $0.50
Lightly Played Foil - $0.47
Lightly Played Foil Non-English - $0.47
Moderately Played Foil - $0.40
Moderately Played Foil Non-English - $0.40
Heavily Played Foil - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil - $0.25
Damaged Foil Non-English - $0.25