Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.)
Near Mint - $5.25
Lightly Played - $5.00
Moderately Played - $4.25
Heavily Played - $3.25
Damaged - $2.75
Near Mint Non-English - $5.25
Lightly Played Non-English - $5.00
Moderately Played Non-English - $4.25
Heavily Played Non-English - $3.25
Damaged Non-English - $2.75
Foil Prices
Near Mint Foil - $5.75
Lightly Played Foil - $5.50
Moderately Played Foil - $4.50
Heavily Played Foil - $3.50
Damaged Foil - $3.00
Near Mint Foil Non-English - $5.75
Lightly Played Foil Non-English - $5.50
Moderately Played Foil Non-English - $4.50
Heavily Played Foil Non-English - $3.50
Damaged Foil Non-English - $3.00