Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Kargan Intimidator gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Near Mint - $1.25
Lightly Played - $1.00
Moderately Played - $1.00
Heavily Played - $0.75
Damaged - $0.75
Near Mint Non-English - $1.25
Lightly Played Non-English - $1.00
Moderately Played Non-English - $1.00
Heavily Played Non-English - $0.75
Damaged Non-English - $0.75