When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
Few escape the Underworld. Fewer still escape fate.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.76
Heavily Played - $0.57
Damaged - $0.47
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.76
Heavily Played Non-English - $0.57
Damaged Non-English - $0.47