Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.25
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.40
Heavily Played Non-English - $0.30
Damaged Non-English - $0.25