Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $0.75
Lightly Played - $0.75
Moderately Played - $0.50
Heavily Played - $0.50
Damaged - $0.50
Near Mint Non-English - $0.75
Lightly Played Non-English - $0.75
Moderately Played Non-English - $0.50
Heavily Played Non-English - $0.50
Damaged Non-English - $0.50