Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Daniel's mistake wasn't just coming alone. It was believing his rival had done the same.
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.76
Heavily Played - $0.57
Damaged - $0.47
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.76
Heavily Played Non-English - $0.57
Damaged Non-English - $0.47