At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Near Mint - $7.50
Lightly Played - $7.00
Moderately Played - $6.00
Heavily Played - $4.50
Damaged - $3.75
Near Mint Non-English - $7.50
Lightly Played Non-English - $7.00
Moderately Played Non-English - $6.00
Heavily Played Non-English - $4.50
Damaged Non-English - $3.75
Foil Prices
Near Mint Foil - $8.50
Lightly Played Foil - $8.00
Moderately Played Foil - $6.75
Heavily Played Foil - $5.00
Damaged Foil - $4.25
Near Mint Foil Non-English - $8.50
Lightly Played Foil Non-English - $8.00
Moderately Played Foil Non-English - $6.75
Heavily Played Foil Non-English - $5.00
Damaged Foil Non-English - $4.25