Alberix, the Trade Planet
[Mystery Booster 2 Playtest Cards ]

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    Set: Mystery Booster 2 Playtest Cards
    Type: World Enchantment
    Rarity: Common
    Cost: {2}{U}{U}
    Planet (When this permanent enters, exile the top five cards of your library as its resources.)
    Trade Routes — At the beginning of your precombat main phase, choose one —
    • Discard a card. If you do, put two of Alberix's resources into its owner's hand.
    • Exile the top card of your library as a resource.
    TEST CARD - Not for constructed play

    Non Foil Prices

    Near Mint - $0.75
    Lightly Played - $0.75
    Moderately Played - $0.75
    Heavily Played - $0.50
    Damaged - $0.50
    Near Mint Non-English - $0.75
    Lightly Played Non-English - $0.75
    Moderately Played Non-English - $0.75
    Heavily Played Non-English - $0.50
    Damaged Non-English - $0.50
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