Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
As long as you have at least 7 life
more than your starting life total,
creatures you control get +2/+2.
Near Mint - $4.50
Lightly Played - $4.25
Moderately Played - $3.50
Heavily Played - $2.75
Damaged - $2.25
Near Mint Non-English - $4.50
Lightly Played Non-English - $4.25
Moderately Played Non-English - $3.50
Heavily Played Non-English - $2.75
Damaged Non-English - $2.25