Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
Near Mint - $8.75
Lightly Played - $8.25
Moderately Played - $7.00
Heavily Played - $5.25
Damaged - $4.50
Near Mint Non-English - $8.75
Lightly Played Non-English - $8.25
Moderately Played Non-English - $7.00
Heavily Played Non-English - $5.25
Damaged Non-English - $4.50