Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
"Does a serpent roar and chase its prey?
No. A serpent waits silently for oblivious
prey to draw near."
Near Mint - $1.25
Lightly Played - $1.00
Moderately Played - $1.00
Heavily Played - $0.75
Damaged - $0.75
Near Mint Non-English - $1.25
Lightly Played Non-English - $1.00
Moderately Played Non-English - $1.00
Heavily Played Non-English - $0.75
Damaged Non-English - $0.75