Flying, trample As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X +1/+1 counters on it, where X is twice the number of counters removed this way. When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
Near Mint - $1.50
Lightly Played - $1.50
Moderately Played - $1.25
Heavily Played - $1.00
Damaged - $0.75
Near Mint Non-English - $1.50
Lightly Played Non-English - $1.50
Moderately Played Non-English - $1.25
Heavily Played Non-English - $1.00
Damaged Non-English - $0.75
Foil Prices
Near Mint Foil - $5.50
Lightly Played Foil - $5.25
Moderately Played Foil - $4.50
Heavily Played Foil - $3.25
Damaged Foil - $2.75
Near Mint Foil Non-English - $5.50
Lightly Played Foil Non-English - $5.25
Moderately Played Foil Non-English - $4.50
Heavily Played Foil Non-English - $3.25
Damaged Foil Non-English - $2.75