When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Near Mint - $2.50
Lightly Played - $2.50
Moderately Played - $2.00
Heavily Played - $1.50
Damaged - $1.25
Near Mint Non-English - $2.50
Lightly Played Non-English - $2.50
Moderately Played Non-English - $2.00
Heavily Played Non-English - $1.50
Damaged Non-English - $1.25