Flying, vigilance, trample Whenever you attack, other creatures you control get +2/+2 and gain indestructible until end of turn. Unearth—Pay eight {E}. (Pay eight energy counters: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Near Mint - $0.95
Lightly Played - $0.90
Moderately Played - $0.76
Heavily Played - $0.57
Damaged - $0.47
Near Mint Non-English - $0.95
Lightly Played Non-English - $0.90
Moderately Played Non-English - $0.76
Heavily Played Non-English - $0.57
Damaged Non-English - $0.47
Foil Prices
Near Mint Foil - $118.25
Lightly Played Foil - $112.25
Moderately Played Foil - $94.50
Heavily Played Foil - $71.00
Damaged Foil - $59.25
Near Mint Foil Non-English - $118.25
Lightly Played Foil Non-English - $112.25
Moderately Played Foil Non-English - $94.50
Heavily Played Foil Non-English - $71.00
Damaged Foil Non-English - $59.25