Trample Whenever this creature deals combat damage to a player, you get that many {E} (energy counters). Exhaust — Pay six {E}: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)
Near Mint - $2.25
Lightly Played - $2.25
Moderately Played - $2.00
Heavily Played - $1.50
Damaged - $1.25
Near Mint Non-English - $2.25
Lightly Played Non-English - $2.25
Moderately Played Non-English - $2.00
Heavily Played Non-English - $1.50
Damaged Non-English - $1.25