Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
Near Mint - $3.25
Near Mint Non-English - $3.25
Lightly Played - $3.00
Lightly Played Non-English - $3.00
Moderately Played - $2.75
Moderately Played Non-English - $2.75
Heavily Played - $2.00
Heavily Played Non-English - $2.00
Damaged - $1.75
Damaged Non-English - $1.75