Each creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn.
Near Mint - $1.50
Near Mint Non-English - $1.50
Lightly Played - $1.25
Lightly Played Non-English - $1.25
Moderately Played - $1.25
Moderately Played Non-English - $1.25
Heavily Played - $1.00
Heavily Played Non-English - $1.00
Damaged - $0.75
Damaged Non-English - $0.75