Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $6.50
Near Mint Non-English - $6.50
Lightly Played - $6.25
Lightly Played Non-English - $6.25
Moderately Played - $5.25
Moderately Played Non-English - $5.25
Heavily Played - $4.00
Heavily Played Non-English - $4.00
Damaged - $3.25
Damaged Non-English - $3.25