Spike Weaver enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $4.25
Near Mint Non-English - $4.25
Lightly Played - $4.25
Lightly Played Non-English - $4.25
Moderately Played - $3.50
Moderately Played Non-English - $3.50
Heavily Played - $2.75
Heavily Played Non-English - $2.75
Damaged - $2.25
Damaged Non-English - $2.25