Spike Colony enters the battlefield with four +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Near Mint - $0.25
Near Mint Non-English - $0.25
Lightly Played - $0.24
Lightly Played Non-English - $0.24
Moderately Played - $0.20
Moderately Played Non-English - $0.20
Heavily Played - $0.15
Heavily Played Non-English - $0.15
Damaged - $0.13
Damaged Non-English - $0.13