Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Near Mint - $0.95
Near Mint Non-English - $0.95
Lightly Played - $0.90
Lightly Played Non-English - $0.90
Moderately Played - $0.76
Moderately Played Non-English - $0.76
Heavily Played - $0.57
Heavily Played Non-English - $0.57
Damaged - $0.47
Damaged Non-English - $0.47