Choose one —
• Mardu Charm deals 4 damage to target creature.
• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Near Mint - $0.50
Near Mint Non-English - $0.50
Lightly Played - $0.47
Lightly Played Non-English - $0.47
Moderately Played - $0.40
Moderately Played Non-English - $0.40
Heavily Played - $0.30
Heavily Played Non-English - $0.30
Damaged - $0.25
Damaged Non-English - $0.25
Foil Prices
Near Mint Foil - $0.75
Near Mint Foil Non-English - $0.75
Lightly Played Foil - $0.75
Lightly Played Foil Non-English - $0.75
Moderately Played Foil - $0.75
Moderately Played Foil Non-English - $0.75
Heavily Played Foil - $0.50
Heavily Played Foil Non-English - $0.50
Damaged Foil - $0.50
Damaged Foil Non-English - $0.50