{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
Endry was determined to teach his groundlings a few winged-faerie tricks.
Near Mint - $0.50
Near Mint Non-English - $0.50
Lightly Played - $0.47
Lightly Played Non-English - $0.47
Moderately Played - $0.40
Moderately Played Non-English - $0.40
Heavily Played - $0.30
Heavily Played Non-English - $0.30
Damaged - $0.25
Damaged Non-English - $0.25
Foil Prices
Near Mint Foil - $0.50
Near Mint Foil Non-English - $0.50
Lightly Played Foil - $0.47
Lightly Played Foil Non-English - $0.47
Moderately Played Foil - $0.40
Moderately Played Foil Non-English - $0.40
Heavily Played Foil - $0.30
Heavily Played Foil Non-English - $0.30
Damaged Foil - $0.25
Damaged Foil Non-English - $0.25