Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Near Mint - $2.25
Near Mint Non-English - $2.25
Lightly Played - $2.25
Lightly Played Non-English - $2.25
Moderately Played - $2.00
Moderately Played Non-English - $2.00
Heavily Played - $1.50
Heavily Played Non-English - $1.50
Damaged - $1.25
Damaged Non-English - $1.25