Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Near Mint - $0.95
Near Mint Non-English - $0.95
Lightly Played - $0.90
Lightly Played Non-English - $0.90
Moderately Played - $0.76
Moderately Played Non-English - $0.76
Heavily Played - $0.57
Heavily Played Non-English - $0.57
Damaged - $0.47
Damaged Non-English - $0.47
Foil Prices
Near Mint Foil - $0.95
Near Mint Foil Non-English - $0.95
Lightly Played Foil - $0.90
Lightly Played Foil Non-English - $0.90
Moderately Played Foil - $0.76
Moderately Played Foil Non-English - $0.76
Heavily Played Foil - $0.57
Heavily Played Foil Non-English - $0.57
Damaged Foil - $0.47
Damaged Foil Non-English - $0.47