Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Near Mint - $2.75
Lightly Played - $2.50
Moderately Played - $2.25
Heavily Played - $1.50
Damaged - $1.50
Near Mint Non-English - $2.75
Lightly Played Non-English - $2.50
Moderately Played Non-English - $2.25
Heavily Played Non-English - $1.50
Damaged Non-English - $1.50