(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Near Mint - $13.75
Lightly Played - $13.00
Moderately Played - $11.00
Heavily Played - $8.25
Damaged - $6.75
Near Mint Non-English - $13.75
Lightly Played Non-English - $13.00
Moderately Played Non-English - $11.00
Heavily Played Non-English - $8.25
Damaged Non-English - $6.75
Foil Prices
Near Mint Foil - $15.50
Lightly Played Foil - $14.50
Moderately Played Foil - $12.25
Heavily Played Foil - $9.25
Damaged Foil - $7.75
Near Mint Foil Non-English - $15.50
Lightly Played Foil Non-English - $14.50
Moderately Played Foil Non-English - $12.25
Heavily Played Foil Non-English - $9.25
Damaged Foil Non-English - $7.75