Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type:
Creature — Werewolf
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Near Mint - $0.50
Lightly Played - $0.47
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.25
Near Mint Non-English - $0.50
Lightly Played Non-English - $0.47
Moderately Played Non-English - $0.40
Heavily Played Non-English - $0.30
Damaged Non-English - $0.25
Foil Prices
Near Mint Foil - $0.50
Lightly Played Foil - $0.47
Moderately Played Foil - $0.40
Heavily Played Foil - $0.30
Damaged Foil - $0.25
Near Mint Foil Non-English - $0.50
Lightly Played Foil Non-English - $0.47
Moderately Played Foil Non-English - $0.40
Heavily Played Foil Non-English - $0.30
Damaged Foil Non-English - $0.25