At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Near Mint - $12.00
Lightly Played - $11.50
Moderately Played - $9.75
Heavily Played - $7.25
Damaged - $6.00
Near Mint Non-English - $12.00
Lightly Played Non-English - $11.50
Moderately Played Non-English - $9.75
Heavily Played Non-English - $7.25
Damaged Non-English - $6.00
Foil Prices
Near Mint Foil - $13.25
Lightly Played Foil - $12.50
Moderately Played Foil - $10.50
Heavily Played Foil - $8.00
Damaged Foil - $6.75
Near Mint Foil Non-English - $13.25
Lightly Played Foil Non-English - $12.50
Moderately Played Foil Non-English - $10.50
Heavily Played Foil Non-English - $8.00
Damaged Foil Non-English - $6.75