Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
"I always wanted to ride a slow cannonball with legs!"
—Kellan
Near Mint - $0.25
Lightly Played - $0.24
Moderately Played - $0.20
Heavily Played - $0.15
Damaged - $0.13
Near Mint Non-English - $0.25
Lightly Played Non-English - $0.24
Moderately Played Non-English - $0.20
Heavily Played Non-English - $0.15
Damaged Non-English - $0.13
Foil Prices
Near Mint Foil - $0.25
Lightly Played Foil - $0.24
Moderately Played Foil - $0.20
Heavily Played Foil - $0.15
Damaged Foil - $0.13
Near Mint Foil Non-English - $0.25
Lightly Played Foil Non-English - $0.24
Moderately Played Foil Non-English - $0.20
Heavily Played Foil Non-English - $0.15
Damaged Foil Non-English - $0.13