Arixmethes, Slumbering Isle enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.
Near Mint - $1.50
Lightly Played - $1.25
Moderately Played - $1.25
Heavily Played - $1.00
Damaged - $0.75
Near Mint Non-English - $1.50
Lightly Played Non-English - $1.25
Moderately Played Non-English - $1.25
Heavily Played Non-English - $1.00
Damaged Non-English - $0.75